* fix(security): fail closed on biometric init error H-03: setting isAuthenticated: true on initialization failure was a security bypass — any crash during biometric setup granted full access. Fail closed instead; user sees auth prompt on next open. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(security): use Crypto.randomUUID for connection IDs H-04: Math.random() is not cryptographically random. Connection IDs are used as SecureStore key suffixes; switch to expo-crypto randomUUID for a secure source. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(deps): pin expo-crypto to ~15.0.9 15.0.10 does not exist on npm; ~15.0.9 is the latest stable in the 15.x series compatible with Expo SDK 54. * feat: add OpenCode Connect coming-soon waitlist card Adds a discoverable 'OpenCode Connect — Coming Soon' card to the add-connection quick-connect screen. Users can enter their email and tap 'Join Waitlist' to send a pre-filled mailto. No backend required. * fix(cua): detect actual screen dimensions and fix JSON parsing - Get real screen size via `wm size` instead of hardcoding 1080x2400; emulator is 1080x1920 so y-coordinates were systematically off - Extract first JSON object via regex when model returns multiple objects - Use AZURE_OPENAI_MODEL env var for deployment name (defaults gpt-5.4) - Add AZURE_DEV_AI_* path for Azure AI Foundry endpoints Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(security): SHA-pin upload-google-play and sanitize notification bodies M-02: Pin r0adkll/upload-google-play to commit SHA e738b9d (v1.1.5) to prevent supply-chain hijack via tag mutation. M-03: Sanitize all push notification bodies — strip control chars, truncate to 200 chars. Prevents server-supplied strings (error messages, file paths from permission patterns, session titles) from leaking unbounded text into the OS notification drawer. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(privacy): add telemetry consent gate for Sentry crash reporting Sentry was always-on, violating F-Droid anti-feature policy and user trust norms. Now gated behind explicit opt-in: - First-launch consent modal (TelemetryConsentModal) shows once on fresh install; user can Allow or Decline. - Consent state persisted in expo-secure-store (survives restarts). - Settings > Privacy section: crash reporting toggle + privacy policy link. - initSentry() called only after consent granted — not on app start. Closes #3 (partial) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(config): add real icons and complete iOS/Android app.json config - Add 1024×1024 app icon, 432×432 adaptive icon foreground, 200×200 splash - iOS: push notification entitlement (aps-environment: production), speech/ microphone/camera/photo usage descriptions for future features, disable ITSAppUsesNonExemptEncryption - Android: adaptive icon with dark background (#0F172A), versionCode: 1 - expo-notifications plugin wired in app.json Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * feat(dist): add iOS CI workflow, README rewrite, CONTRIBUTING, and LICENSE - publish-app-store.yml: EAS Build + TestFlight submission; runs on tag/release/ workflow_dispatch; bumps ios.buildNumber from github.run_number - README: full rewrite — features, install badges, connection guide, contributing - CONTRIBUTING.md: contribution guide for OSS contributors - LICENSE: MIT Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * docs(dist): add store listings, strategy, privacy policy, F-Droid/IzzyOnDroid templates - distribution/strategy.md: monetization strategy (free client + opencode Cloud) - distribution/play-listing.md: Google Play store copy (name, description, tags) - distribution/app-store-listing.md: App Store listing copy - distribution/privacy-policy.{md,html}: GDPR-compliant privacy policy - distribution/PLAY_CONSOLE_SETUP.md: Play Console setup runbook - distribution/ios-enrollment-runbook.md: Apple Developer Program enrollment steps - distribution/SIGNING-KEY-FINGERPRINTS.md: keystore fingerprint for reproducible builds - distribution/fdroid-submission/: F-Droid metadata template - distribution/izzyondroid-submission/: IzzyOnDroid submission template - distribution/whatsnew/: Play Store release notes (en-US) - distribution/whatsnew-ios/: TestFlight release notes - distribution/play-graphics/: Play Store screenshot placeholders - distribution/app-store-graphics/: App Store screenshot placeholders Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(telemetry): handle SecureStore failure + Android back button - add .catch() on loadTelemetryConsent() so SecureStore rejection shows the consent modal instead of blocking startup forever - add onRequestClose={onDecline} to Modal so Android back button records the decline rather than silently dismissing - fix catch block in telemetry.ts to not clobber _resolved when SecureStore read fails mid-session Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(ci): run gradlew clean to prevent stale modules.json duplicate Sentry Gradle plugin writes modules.json to src/main/assets; cached build intermediates contain an old copy → mergeReleaseAssets fails with 'Duplicate resources'. Running clean before assembleRelease clears the intermediate state. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> * fix(ci): remove android build output cache causing duplicate modules.json Caching android/app/build/intermediates and android/app/.cxx causes two issues: 1. Stale modules.json in intermediates → Duplicate resources error 2. .cxx CMake artifacts reference absolute paths → ninja clean fails Keeping only Gradle distribution cache (~/.gradle) which is safe. Expo prebuild regenerates android sources fresh each run anyway. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
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Contributing to OpenCode Mobile
Thank you for your interest in contributing. This document covers how to set up the dev environment, run the app, connect to a local opencode server for testing, code style, and the contribution process.
Table of Contents
- Dev environment setup
- Running on an emulator or device
- Connecting to a local opencode server
- Code style and linting
- Filing a bug
- Proposing a feature
- Submitting a pull request
- Developer Certificate of Origin
- Code of Conduct
Dev environment setup
Prerequisites
- Node.js 18 or 20 (check with
node --version) - npm 9+ or bun (bun is faster — install via
npm install -g bun) - Expo CLI:
npm install -g expo-cli(optional —npx expoworks too) - For Android: Android Studio + an AVD or a physical device with USB debugging
- For iOS: macOS + Xcode 15+
Clone and install
git clone https://github.com/dzianisv/opencode-mobile.git
cd opencode-mobile
npm install # or: bun install
Environment variables
Copy the example env file and fill in optional values (Sentry DSN is only needed for crash testing):
cp .env.example .env # if the example doesn't exist yet, skip this
Running on an emulator or device
Android
# Start an Android emulator from Android Studio first, then:
npx expo start --android
# Or run the dev build directly:
npm run android
iOS (macOS only)
npx expo start --ios
# Or:
npm run ios
Expo Go (fastest for quick experiments)
npx expo start
# Scan the QR code with Expo Go on your phone
Note: Some native modules (biometric auth, secure store) require a development build and will not work in Expo Go. Use
npx expo run:android/npx expo run:iosfor a full dev build.
Connecting to a local opencode server
You need a running opencode server to test the app end-to-end.
# Install opencode
npm install -g opencode
# Start it in server mode on all interfaces
OPENCODE_SERVER_PASSWORD=devpassword opencode serve --hostname 0.0.0.0 --port 4096
In the app, add a connection:
- Emulator on same machine:
http://10.0.2.2:4096(Android AVD) orhttp://localhost:4096(iOS Simulator) - Physical device on same LAN:
http://<your-machine-LAN-IP>:4096 - Tunnel for remote testing: run
npx cloudflared tunnel --url http://localhost:4096and use the provided HTTPS URL
Code style and linting
The project uses ESLint and TypeScript strict mode. Run before committing:
npm run lint # ESLint
npm run typecheck # TypeScript type check (tsc --noEmit)
There is no auto-formatter enforced by CI yet (Prettier is configured but optional). Keeping existing style consistent is more important than personal preference.
Key conventions:
- Components: functional, with typed props via TypeScript
interface - State: Zustand stores in
src/stores/ - API calls: through the SDK client in
src/lib/ - Screens: file-based routing via Expo Router under
app/
Filing a bug
Use the Bug Report template.
Please include:
- App version (visible in Settings screen)
- opencode server version (
opencode --version) - OS and version (e.g. Android 14, iOS 17.4)
- Steps to reproduce
- What you expected vs. what happened
- Crash logs or screenshots if available
Security vulnerabilities: do NOT file public issues. See SECURITY.md.
Proposing a feature
Use the Feature Request template or start a GitHub Discussion if you want to explore the idea before opening a formal issue.
Submitting a pull request
- Fork the repo and create a branch off
main:git checkout -b feat/my-feature - Make your changes. Keep commits focused — one logical change per commit.
- Ensure
npm run lintandnpm run typecheckpass. - If you changed UI, include a screenshot in the PR description.
- Open the PR against
dzianisv/opencode-mobile main. Fill in the PR template. - A maintainer will review within a few business days.
PRs that add new npm dependencies will receive extra scrutiny — keep the bundle lean.
Developer Certificate of Origin
This project does not require a formal Contributor License Agreement (CLA). By submitting a pull request you confirm that:
- You wrote the contribution yourself, or have the right to submit it under the MIT License.
- You grant VIBE TECHNOLOGIES, LLC and the project's users a perpetual, worldwide, royalty-free license under the MIT License terms.
That's it — no paperwork.
Code of Conduct
This project follows the Contributor Covenant Code of Conduct. Please treat everyone with respect. Report issues to support@vibebrowser.app.