* chore: repoint OpenCode links to agentlabs.cc/opencode
agentlabs.cc/opencode and /opencode/privacy are now live (200). Repoint
README, distribution listings (Play/App Store/F-Droid/IzzyOnDroid/iOS),
docs, and in-app privacy links (settings + telemetry consent) from
www.vibebrowser.app/opencode to the canonical agentlabs.cc hub.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(ci): run local opencode server for CUA smoke true-E2E (#15)
GitHub-hosted runners can't reach the Tailscale dev server
(100.108.64.76:4096), so the CUA smoke always failed at session creation.
- Install opencode-ai and run `opencode serve` on the runner host; the
Android emulator reaches it via 10.0.2.2. OPENCODE_URL now points there.
- Healthcheck /global/health before launching the app; dump server log on
failure for diagnosis.
- Add --only-connect-scenario to the smoke script and run just the
connect-and-verify-sessions path in CI: deterministic, needs no model
backend. The scenario now creates a session if the list is empty, so a
fresh server still yields a non-empty list.
This makes the smoke a true E2E and also exercises the #10 sessions-list
rendering path against a real server.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(ci): emulator smoke script is dash, not bash — drop brace-group healthcheck
android-emulator-runner runs the script: block under /usr/bin/sh (dash). The
multi-line `|| { ...; }` healthcheck was a dash syntax error (end of file
unexpected), failing the step before the smoke ran. Replace with a non-fatal
one-line re-check; the server was already health-gated in the prior step.
* docs(tasks): record smoke CI round 1 failure + dash fix
---------
Co-authored-by: engineer <engineer@opencode.ai>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Rename left both old and new package am-start lines; old package is no
longer installed and pollutes the smoke launch. Launch only
cc.agentlabs.opencode/.MainActivity.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Switch from manual emulator management to the proven emulator-runner action
- Use API 30 (boots faster than 34 with software rendering)
- Build APK before starting emulator to minimize emulator uptime
- All emulator-dependent steps run inside the action's script block
- Move env vars to job level for cleaner structure
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- Enable KVM for hardware acceleration (required for x86_64 emulator)
- Use nohup for emulator process to prevent terminal association issues
- Add avdmanager list to verify AVD creation
- Include platform-tools in sdkmanager install
- Increase boot timeout to 180s
- Upload emulator.log as artifact for debugging
- Reduce job timeout to 45min (was 60)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- Add v* tag trigger to cua-smoke.yml so releases are E2E tested
- Add 'When to run CUA test' section to AGENTS.md documenting mandatory testing
Closes#13 (partial)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* fix(sessions): use active connection client directly, remove roots filter
Root cause A: loadSessions was calling clientForDirectory(serverHome) which
scoped the session list to /home/azureuser — a different project than the
server's active CWD. Sessions in the current project (e.g. opencode-mobile)
were never returned.
Root cause B: roots:true filtered out sessions that have a parentID (sub-task /
AUTO-REVIEW sessions), hiding valid sessions from the list.
Fix: use connState.client directly (the connection's active directory) and drop
the roots filter so all sessions for that project are visible.
Also adds a verify_session_list CUA smoke scenario that navigates back to the
sessions tab after creating a session and asserts the list is non-empty —
covering the regression path that was previously untested.
* fix(sessions): fetch serverHome in addConnection so loadSessions shows correct sessions
Root cause: addConnection() built the HTTP client but never fetched serverHome
(only loadConnections and setActiveConnection did). When the user adds a new
connection (fresh install / first sign-in), serverHome = null, so loadSessions
fell through to connState.client (the server's CWD). On this dev server the CWD
is the deploy directory — 11 old May-19 sessions that are not the user's recent
work sessions.
Fix: addConnection now fetches currentProject + serverHome via the same
Promise.all as setActiveConnection, before calling set(). This ensures
loadSessions immediately uses clientForDirectory(serverHome) → the global
project → the user's actual recent parent sessions.
Also adds --opencode-url flag to the CUA smoke script, which appends a
connect_and_verify_sessions scenario that reproduces the regression:
python scripts/android-cua-smoke.py --opencode-url http://100.108.64.76:4096
* fix(sessions): recover home scope after fresh connect
Resolve stale deploy-only session list by recovering server home during first load and keeping regression coverage in default Android CUA smoke and CI.
* chore(release): bump version to 0.4.0
- Record each scenario as MP4 via ADB screenrecord in a background thread
- Pull video to /tmp/cua_<scenario>.mp4 after test completes (always)
- Upload to ArchiveBox if ARCHIVEBOX_URL + ARCHIVEBOX_API_KEY env vars set;
gracefully skips when not configured (CI default)
- Upload all artifacts (PNG screenshots + MP4 videos) always, not only on failure
- Pass ARCHIVEBOX_URL/ARCHIVEBOX_API_KEY secrets to workflow (optional)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>