fix(onboarding): clarify opencode-serve requirement + fail connect fast (retention) (#107)
* fix(onboarding): clarify opencode-serve requirement and fail connect tests fast New users bounce at ~0% 7-day retention because nothing tells them the app needs a computer running `opencode serve` on the same network/Tailscale, and a bad IP hangs for the full 30s request timeout before failing. - Rewrite the no-connection empty state subtitle and add a "How to set up a server" link to the setup guide (app/(tabs)/index.tsx, src/lib/links.ts). - Surface the opencode-serve prerequisite as a one-line notice at the top of the Quick Connect form, above the existing detailed help box (app/connection/add.tsx). - Give the interactive connection test (testConnection) its own 12s timeout via an optional Client.global.health(timeoutMs) parameter, instead of reusing the general 30s REQUEST_TIMEOUT_MS used for real session traffic (src/lib/sdk.ts, src/stores/connections.ts). - Mirror all new/changed strings in the zh-Hans catalog; catalog-parity test keeps them in sync. * docs(distribution): add retention analysis motivating first-run fixes Diagnoses ~0% D7 retention as product-shape (no path to value without a self-hosted server, no demo mode, store copy sets no expectation). Ranks fixes and isolates the two owner-only strategic calls (store-copy honesty, hosted OpenCode Connect). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01T12AhSnQVrSxNnvwfCx2z6 * fix(onboarding): drop connect-screen prerequisite notice (kept off-screen the submit button in E2E) The added notice pushed connect-submit-button below the fold, breaking the Maestro activation-positive flow (and the other flows sharing the connect prelude). The empty state already sets the opencode-serve expectation one screen earlier, so this notice was redundant. Empty-state guidance + guide link and the fast-fail connect timeout are unaffected and retained. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01T12AhSnQVrSxNnvwfCx2z6 --------- Co-authored-by: engineer <engineer@macbookpro.lan> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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# Retention Analysis — opencode-mobile
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_Last updated: 2026-07-17_
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## The number that matters
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- **Installs: 1K+** (Google Play, live listing, package `cc.agentlabs.opencode`).
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- **7-day retention: ~0%** (per Notion "Retention Investigation").
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Awareness is **not** the bottleneck anymore. Getting people to install works. Getting
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them to *stay* does not. Every hour spent on more distribution channels is spent on the
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wrong problem until activation is fixed.
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## Diagnosis: it's product-shape, not a bug
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A brand-new installer's path (traced in code):
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1. Launch → **telemetry consent modal first** (`app/_layout.tsx:157-168`) — a privacy
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prompt before the user has seen any value.
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2. Land on Sessions tab, empty state: "No Connection / Add a server connection to get
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started" (`app/(tabs)/index.tsx:421-440`, `src/lib/i18n/en.json:258-259`). No hint
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that this needs a *separate computer*.
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3. Tap Add → Quick Connect form asking for **IP address + port + password**
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(`app/connection/add.tsx:225-407`), hand-typed on a phone keyboard.
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4. To get past this, the user must **already** have, on another machine: Node/npm,
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`opencode-ai` installed, `opencode serve` running, and LAN or Tailscale reachability.
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5. A wrong IP hangs the spinner up to **30s** before any feedback
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(`REQUEST_TIMEOUT_MS=30_000`, `src/lib/sdk.ts:175`).
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**There is no demo, sample, or try-it mode anywhere in the app.** For any installer
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without a self-hosted server already running — almost certainly the majority of casual
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Play installs — the app is functionally inert after onboarding: empty state → a form
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they can't fill → a "coming soon" mailing-list card (`app/connection/add.tsx:343-397`).
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Nothing else to tap.
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The store listing makes it worse: the short description
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("AI coding agent in your pocket. Stream, diff, approve — free & open source.")
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sets **zero** expectation that a self-hosted server is required. People install expecting
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a standalone app, hit a wall, and uninstall. That is the ~0% D7 mechanism.
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## Fixes, ranked by impact ÷ effort
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| # | Change | Impact | Effort | Owner-gated? |
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|---|--------|--------|--------|--------------|
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| 1 | Set the self-hosting expectation in the empty state + connect screen; fail-fast timeout | High | Low | No — shipping via PR |
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| 2 | One-screen "what you need" pre-flight with an "I don't have a server yet" branch | High | Med | No |
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| 3 | QR-code pairing (server prints QR of URL+creds; app scans) — kills manual IP/port/password typos | High | Med | No |
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| 4 | Local demo/sandbox session — scripted walkthrough of chat/diff/approve, no server needed | High | Med-High | No |
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| 5 | **Store-copy honesty**: move the server prerequisite into the short description + first screenshot | High (on D7) | Low | **Yes — Play Console** |
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| 6 | Hosted "OpenCode Connect" so users need no server at all (the real fix) | Highest | High | **Yes — strategic/infra** |
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Items 1–4 are agent-shippable. Item 1 is in flight (branch
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`fix/first-run-onboarding-clarity`).
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## The one decision only the owner can make
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**Do we optimize for install count or for activated users?**
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- Item 5 (put "needs a self-hosted server" in the store's short description) will
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**reduce installs** — it filters out people who can never activate. It will **raise**
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retention and store rating quality. This is a positioning tradeoff, not an engineering
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one, so it is the owner's call, not an agent's. Recommended: yes, be honest up front —
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a 4-star app with 300 real users beats a 2-star app with 1,000 bouncing ones.
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- Item 6 (hosted OpenCode Connect) is the only change that removes the server prerequisite
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entirely. The waitlist card already in the app signals intent. This is the actual
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long-term retention fix and deserves a roadmap decision.
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## What this loop is doing about it
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- Shipping items 1 (and scoping 2) as reviewable PRs.
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- Not touching the live Play listing (item 5) or infra (item 6) — surfacing them here for
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the owner instead of acting unilaterally on positioning/strategy.
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